We Love You, Robo Dad - See me after class.


            In case some of you don’t know, I have a tumblr account called solonelyreviews. I go on it mainly to look at character design artwork (which just so happens to sometimes involve some anthropomorphic stuff by coincidence, so I don’t want any of yous callin’ me a furry if you see the blogs I follow) and game updates. Just recently, I saw a little post about something called “We Love You, Robo Dad,” a game about a robot arm who wants to be a dad. 

            I thought to myself, “Huh, I want to be a dad, and I like video games with cute concepts, so this seems right up my alley!”

            After clicking three different links to get to the actual download (which is free, by the way), I downloaded it, opened Winrar, closed the window that demanded that I purchase Winrar even though it’s already fully functional on my computer without paying money, unzipped the file for free (screw you, winrar) and played the game!

            Now, I’m sure you guys know that, with a name like “I’m So Lonely Reviews,” I don’t have the cleanest apartment. When I got to the main menu screen, an evil cloud of lonely dust flew up from my keyboard and attacked my face. In a flurry of sensory overload mid-sneeze, I pummeled my hands wildly against my keyboard. After I opened my eyes and rubbed the space between my upper lip and my lower nose, I found that I had beaten the entire game. I was already back at the main menu. 

            …let’s talk about the story, shall we? I hope you have a comfortable chair handy!

STORY

            You’re a robot arm who’s sick of his life at the factory and you decide to quit your job and adopt a child. You then do so and feed him breakfast.

            THE. 

            END.

            I’m not kidding, folks. I get it, it’s a free game made by approximately three quarters of a person, but this…is just unfinished. Not just the story, the concept, or the basics of the gameplay. It feels legitimately unfinished. I checked to see if it's in early access or something, but it isn’t. 

            Some of yous might be criticizing me for spoiling the entire game for you in two sentences, but I feel the need to mention that the tumblr post that brought me to the game had only three .gifs from it, and they gave away every scene in the game save for the unplayable prologue. So, in reality, the marketing for this product spoiled everything about it. In other news, the sky is blue and bears haven’t yet migrated into our cities to use our lavatories.


CHARACTERS

Robot Arm Dad          

 
fork you

You’re a robot arm who’s sick of his life at the fac- oh wait, I already said this. While it’s definitely refreshing to see a protagonist in a video game who actually wants to quit his job to father children (also known as the feminist from the mirror universe), I get the feeling that this is less because the developers wanted to encourage parenthood in a society where commitment and sexual reproduction are treated like something people only do when they’re in their forties and decide that they wouldn’t mind having a kid with no legs and dying before their two-limbed genetic disaster can graduate high school *inhales* and more because Octodad was a popular game.


Fox Kid

the emotional climax of "We Love You, Robo-Dad"
            I mean, I don’t know. He’s a kid that you adopt, and you can knock him over when you feed him an apple.


Hand That Holds the Adoption Papers
 
it's freakin' clipart because i don't need this

            Easily a contender for a spot on 2018’s best character list. It might not be animated or even drawn by a member of the development team, but it doesn’t need to be. It’s stalwart, humble, and stiff as a stone in both its principles and just in general.


GAMEPLAY

            This is the worst offender of this game. I have a feeling that the “co-op” capabilities were only stated in the release in an attempt to try to pad out the runtime of the game to maybe two sneezes in place of one, but I have no proof of that.

            The short length of the game isn’t the main issue. It’s the presentation. When I beat the game, it sent me immediately back to the title screen without so much as a “The End” card. I thought I screwed up something, so I started the game up again to see if there were any Doki-Doki Literature Club-style secrets (which, I feel the need to mention, is a free to play game that’s totally worth your time), but there weren’t. 

            The gameplay itself isn’t even that funny. It was somewhat amusing when I accidentally bopped my fox son in the face with the apple, but the entire gameplay is just one joke. Octodad took its premise to extremes and wrote a hilarious story and dialogue to keep it interesting. It evolved its gameplay from picking up a piece of toast (or something, I don’t remember the specifics of the beginning) to elaborate gymnastics through a “the floor is lava” section in the climax. Its gameplay  felt smooth and intuitive once you grew accustomed to the controls. You don’t get that chance with this game because it’s over so quickly and the controls are arbitrarily wonky as opposed to wonky with regards to in-game physics.

            Oh, and the “Options” part of the main menu doesn’t work. I clicked on it and nothing happened. This is listed as the “Full Game” in the tumblr marketing campaign.



            Update: I was legitimately worried that I missed out on something, so I went back in again and tried to beat it. I got to the quintessential “beat your child to death with an apple” scene and…the collisions messed up. The apple and the fork started vibrating and disconnecting from the robot arm. I couldn’t control it. The fact that a product this bare-bones and lackluster has glitches in it is absolutely stunning to me. I’m taking off an extra point just for this, screw the rules.

BEAR DENSITY

There aren’t any bears in this game.
 

SOUNDTRACK

            I don’t even remember if there was music in this game, and I played it about ten minutes ago. It doesn’t detract from the game, I guess.


GRAPHICS

            Somehow reminiscent of Noggin and the annoying animated bits of Monty Python’s Flying Circus that British people seem to love and American people seem to hate. So, it gives me happy nostalgia on one half, and memories of awkwardly unfunny magazine cutouts of nude European women and squat police constables on the other half. I’d say it balances out.


CONCLUSION

            LOOK AT JURASSIC HEART. It’s a free to play game that was made in two days by two people for fun. That’s half of the number of people that made We Love You, Robo Dad. The kicker? It was also longer and left me smiling at the end. The gameplay was even better, and it was a visual novel.

            People are going to say, “Well, Jombo, you’re being unfair! These people didn’t want to make a super important AAA game with high-def graphics and detailed characters and story!” To you I say this: Nobody should set out to make an “okay” product. That’s what happens with almost every indie game on Steam. Wuppo, Caveblazers, and that one game that was so immeasurably dull and unimaginative that I will not give it the satisfaction of looking up its name were all games that had little intention of creating something that will stay with the player for days after playing it. Well, Wuppo was actually pretty memorable…it just wasn’t my cup of tea. And the carnival level was garbage. BUT ANYWAY, the point is this: This game is less significant than any of these other games that I’ve listed. I’m only going to remember it by the shock I experienced after playing a four-minute long homework assignment for a video game making class. Is it a very well-made homework assignment? Yes, it is. NO, IT ISN'T. IT HAS GLITCHES IN IT. BOOOO! Does it have any business peddling itself as a finished product in a world where numerous free-to-play games exist that have hours of potential play time? No.

            I mean, the concept behind this game is genius! Imagine the possibilities! The Fox Son grows up into a teenager and you have to drive him and his date to prom, he gets married and you have to throw birdseed at him on their way to the car, you experience empty nest syndrome and have to lift a tissue to your face to wipe away the tears, the list goes on! And they didn’t. even. do anything with it. This is some equivalent of one of those "wonky physics" simulators on Steam that relies on the wonky physics to generate hilarity rather than any especially clever writing or setups.

            In short: Play literally any other game. Heck, purchase Speed Dating for Ghosts for all I care. It might have unnecessary Christian-bashing and liters of untapped potential, but at least it took its core concept and made something out of it.

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Characters: 0     Freakin’…you adopt a kid and knock ‘im over…
Story: -2     I mean, that’s it…
Gameplay: -3     …you purchase a kid…and you smack ‘im in the face with an apple
Soundtrack: 0     …and then the game’s over…
Graphics: 0     …I could have started that assignment that’s due Wednesday…
Bear Density: -5     …but I didn’t…I took time out of my weekend to write this…

Final Score: -10/10
I hope you guys got a good grade on this assignment. Because I’m certainly not going to give you one.

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